Showing posts with label XAML. Show all posts
Showing posts with label XAML. Show all posts

Playing and Controlling Video Playback in XAML Silverlight

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Using videos in a Silverlight based application is a very exciting feature that come early Silverlight 2. Today we see the most extended Silverlight specially Microsoft added GPU Hardware Acceleration for video and bitmap in Silverlight 3 and now Silverlight 4 supports the output protection for video and audio.

Resource Management In Silverligt 3

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The files required for any Application to run other than project related files are called resources. It can be a text file or image file or any other file. In this article, we will be seeing how images can be accessed in various ways in a Silverlight application.

Splash Screen in Silverlight 3 Application

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If a Silverlight application is small, it will be downloaded quickly and appear in the browser. If a Silverlight application is large, it may take a few seconds to download. As long as your application takes longer than 500 milliseconds to download, Silverlight will show an animated splash screen.

InitParams in Silverlight

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If you are developing a Silverlight Application, and you need to pass some parameters inside รข€“ for example a key and value pair then we can pass the key value pair from the aspx page itself. We will see how we can do this in Silverlight.

Scene Order (Layer Order) in XAML Silverlight

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XAML is fully based on composition of object scenes. Every XAML page has a parent/top most container (like UserControl/Canvas/Page etc) and it may have zero or more children elements (like Grid/Rectange/Ellipse etc). Look at the example below:

Plane Projection in Silverlight 3

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In this article we will see Projection in Silverlight, which describe how to transform an object in 3-D space using perspective transforms. In this article we will use Plane Projection, which represents a perspective transform (a 3-D-like effect) on an object.